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The Mafia have infiltrated your town! You must find them and eliminate them. Each day you, the civilians, will hold a town hall meeting to vote for a suspected Mafia to eliminate. Get it right and you might survive. Get it wrong, and you’re in danger because every night the Mafia secretly meets and chooses a civilian to kill.

There are two teams; Mafia and Civilians and the game is divided into two phases; night and day. The Civilians win if they eliminate all the Mafia players and the Mafia win if they equal or outnumber the Civilian players.

A Brief History

The game itself was allegedly created by Dmitry Davidoff of the Moscow State University Psychology Department as a research project, and then eventually spread to college campuses in Europe and the United States. It had a heyday in the ’90s, along with everything else cool in the world.

The Objective

Simply put, the objective of the game is for the mafia to “kill off” civilians until they are the majority, or for the civilians to kill off the entire mafia. When one of those two things happens, the game is over.

For the sake of example, let’s say you have a group of 11 people in your living room. Roles must be assigned to each person in secret. There will be 1 narrator, 3 mafia, 1 detective, 1 doctor, and 5 civilians. Great, now everyone has a role. Be sure they are all kept under wraps. Do not tell anyone your identity. The game itself is divided into two phases: day and night. During the night, everyone keeps his or her eyes closed until the narrator “awakens” each role, beginning with the mafia, then the doctor, then the detective. But who are each of these roles and what do they do? So glad you asked.

The Roles

The Narrator keeps time rolling. The narrator does not officially participate in the game but acts as a moderator. During the night, when all players have their eyes closed, the narrator awakens each role and asks them a question. For the mafia, the question is: Who do you want to kill? For the doctor: Who do you want to save? For the detective: Who do you want to know about? During the day, when everyone is awake, the narrator prompts players to nominate those they’d like to kill, a.k.a. those they think are in the mafia. The game repeats in phases from night today, night to day, with one person murdered in each phase (unless are saved at night by the doctor).

The Mafia, as per our 10-person example, consists of 3 people who find out each other’s identity in the first nighttime phase. While the other players are attempting to figure out who they are, the mafia must lie throughout the entire game and act as though they are civilians. This is, in my opinion, the hardest role, since anyone who knows you well might be able to tell you are lying. The mafia must strategize together during the day without giving themselves away. At night, when the mafia awakens, they point silently to the player they’d like to kill. If all mafia agree, the player is offed.

The Civilians are attempting to figure out who is in the mafia simply by talking it out, accusing, and seeing who is acting suspicious. As a civilian, it’s best to use verbal/non-verbal cues and your gut to make alliances.

The Doctor is a civilian role that, at each nighttime phase, can save a player he or she thinks the mafia has killed. As mentioned earlier, if the doctor saves the right player, that player is brought back into the game. The doctor cannot save themselves.

The Detective is a civilian role that, at each nighttime phase, can point to a player he or she thinks is in the mafia and the narrator will nod their head yes or no. This role is perhaps the most fun, because once the detective begins to find out the identities of players, they can begin to make alliances with true civilians and or persuade the group to kill the true mafia.

How To Play

First Night: The narrator begins at night by telling all players to close their eyes. “Mafia, wake up. See your fellow members,” she says. “Mafia, go to sleep.” In the first round, this is all that happens.

First Day: Everyone opens their eyes, and the games begin. You must just start accusing people out of nowhere. Who is acting shyer than usual? Who is talking a bit too much? Ask straight-forward questions about identities. Look people directly in the eye and ask them if they are in the mafia. Once a nomination to kill is made, someone must second it for the player to be seriously considered in the mafia. If you have two solid nominations, all players then vote to kill, majority wins. You can have as many nominations as you want, but you need a majority to kill. When a player is killed, they are no longer allowed to speak, and their identity is not revealed.

Second Night: All players’ eyes are closed, and the narrator awakens the mafia and asks who they want to kill. She then awakens the doctor for the first time and asks who they want to save. And then, she awakens the detective and asks who they want to know about.

Third Day: The narrator awakens all players, and someone has been killed, unless the doctor has figured out who the mafia had their sights on and saved this player. The game continues in these phases, day and night, day and night, until civilians kill all mafia members or mafia outnumber civilians.

Once you are killed from the game, you are then allowed to see the identities of all players at night. You will be shocked to see who has been fooling you and will bond with the other players who have been killed. It is almost just as thrilling to watch the game take place—knowing all the identities—as it is to be alive playing. You will talk about it on your walk home and perhaps the next day. That epic game of Mafia you played where you tricked your closest friends and family into thinking you were on their side and then betrayed them for the win.

It’s the perfect challenging game! If you’re into it, please join us at Royal Game Café.

Players Rules and Responsibilities

  1. During the night phase of the game, please refrain from peeking (traditionally called “Nighting”) and cheating as this ruins the game. Breaking this rule will result in the player being kicked from the game by the narrator and a potential ban from royal game cafe for up to 1 month. Remember we are all here to enjoy this game together as a group!
  2. If a player is out of the game by any means, the player is allowed to remain seated and observe the rest of the game as long as they do not cheat by providing aid such as, texting, gesturing, reacting and ect to the active players of the game. Breaking this rule will result in the player being kicked from the game by the narrator and a potential ban from royal game cafe for up to 1 month.
  3. Mafia typically is a thrilling and stressful game, however remember this is a game, and at the end of the day all players are here to enjoy their time as a group! Disrespecting players and the use of foul language is strongly prohibited and could result in a potential ban from the cafe.
  4. Players are only allowed to speak during their turn. Speaking on another player’s turn the first time will result in a warning , second time will ban a player from a round of voting, and a third time will kick a player from the game by the narrator.
  5. You must not reveal your character (eg, I’m a doctor …) or other players character (eg, he is a sniper…) throughout the game. Breaking this rule results in disqualification by the narrator.
  6. Players cannot use facts from outside of the game in order to prove their statement.
  7. During the first voting period the number of votes required to subject the player to court is equal to half of the total number of players. Incase of the odd group of players this number will round down. The same rule applies for the second voting period.

 

  • 1. If one player enters the court then they are able to select one player to target and one player to cover.
  • 2. If two players enter the court then they are able to select one player to talk about him/her.
  • 3. If three players or more players enter the court then they must defend themselves during the court and they are able to vote.

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